<div dir="ltr"><font face="arial, sans-serif">Hi all,</font><div><font face="arial, sans-serif">I'm happy to announce the publication of issue 10(4) of <i>Communication Design Quarterly (CDQ)</i>. The issue features a range of full-length articles and three excellent book reviews. I'm including the abstracts of the full-length articles in this email, but you can get a <a href="https://cdq.sigdoc.org/wp-content/uploads/2022/12/CDQ_10.4_FullIssue.pdf" target="_blank">PDF of the full issue here.</a> And as always, please visit <a href="https://cdq.sigdoc.org/" target="_blank"><i>CDQ's </i>new website</a> if you get a chance, and we are always open to submissions. Just reach out to me directly if you have any questions or have work you think might be a good fit for our publication. Enjoy the new issue!<br><br>Here are the article titles and abstracts:</font></div><div><font face="arial, sans-serif"><br></font></div><div><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><b><font face="arial, sans-serif">Embodied participation: (re)Situating bodies in collaborative research</font></b></p><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><span style="color:rgb(75,79,88)"><font face="arial, sans-serif">by Michael Clay, Bridie McGreavy, & Jennifer Smith-Mayo</font></span></p><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><font face="arial, sans-serif"><b><span style="color:rgb(75,79,88)">Abstract:</span></b><span style="color:rgb(75,79,88)"> Our paper centers embodiment as a theme and a process in research through describing the fine-grained practices and everyday interactions that shape collaborative research in the contexts of watershed restoration and environmental monitoring. We focus on embodiment because it offers a means for attending to the process and politics of knowledge production within and across boundaries. We offer two case studies that focus on embodiment to structure research processes and shape ongoing, emergent, and collaborative research practices. We argue technical communication as a field is well positioned to include embodied practices in research design and writing.</span></font></p><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><span style="color:rgb(75,79,88)"><font face="arial, sans-serif"> </font></span></p><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><b><font face="arial, sans-serif">Surveying the Effects of Remote Communication & Collaboration Practices on Game Developers Amid a Pandemic</font></b></p><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><span style="color:rgb(75,79,88)"><font face="arial, sans-serif">by Elizabeth Caravella</font></span></p><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><font face="arial, sans-serif"><b><span style="color:rgb(75,79,88)">Abstract</span></b><span style="color:rgb(75,79,88)">: Communication and collaboration are essential parts of the game development process. However, during the global pandemic, the shift to remote work marked a sudden change in how developers could communicate and collaborate with one another, as usual ad-hoc conversations that happen in physical offices were nonexistent. Based on a partnership grant study with the International Game Developers Association (IGDA), this piece focuses on the results of a survey that examined developers’ mental health and productivity during the COVID-19 pandemic. Our findings suggest that the majority of game developers would want a hybrid or fully remote position even after pandemic conditions subside. Failure to address the pandemic’s impact on the game development industry risks ignoring a rich area of technical communication complicated by, and responsive to, hybrid workplaces.</span></font></p><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><span style="color:rgb(75,79,88)"><font face="arial, sans-serif"> </font></span></p><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><b><font face="arial, sans-serif">Ethical Design Approaches for Workplace Augmented Reality</font></b></p><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><span style="color:rgb(75,79,88)"><font face="arial, sans-serif">by Jacob Greene</font></span></p><p class="MsoNormal" style="margin:0in;line-height:normal;background-image:initial;background-position:initial;background-size:initial;background-repeat:initial;background-origin:initial;background-clip:initial;vertical-align:baseline"><font face="arial, sans-serif"><b><span style="color:rgb(75,79,88)">Abstract:</span></b><span style="color:rgb(75,79,88)"> Augmented reality (AR) technologies are increasingly being implemented in various workplace contexts; however, they pose a number of ethical design challenges. To discern the ethical implications of workplace AR, this article conducts an analysis of the promotional discourses surrounding a workplace AR system. This analysis demonstrates a tendency to frame AR technologies in terms of a transhumanist evolution in worker agency and organizational efficiency. Such discourses elide applications of workplace AR for purposes of worker surveillance and exploitation. The article concludes by outlining speculative ethical design guidelines that communication designers can take up in their work on workplace AR systems.</span></font></p></div><div><br></div>-- <br><div dir="ltr" class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><div dir="ltr"><p class="MsoNormal"><span style="font-size:10pt;font-family:Arial,sans-serif;color:rgb(34,34,34);background-image:initial;background-position:initial;background-repeat:initial">Jordan Frith, Ph.D.</span></p>

<p class="MsoNormal" style="background-image:initial;background-position:initial;background-repeat:initial"><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:#222222">Pearce Professor of Professional
Communication</span></p>

<p class="MsoNormal" style="background-image:initial;background-position:initial;background-repeat:initial"><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:#222222">Clemson University</span></p>

<p class="MsoNormal" style="background-image:initial;background-position:initial;background-repeat:initial"><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:#222222">Pronouns: He/Him</span></p>

<p class="MsoNormal" style="background-image:initial;background-position:initial;background-repeat:initial"><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:#222222">Editor-in-Chief, <i>Communication
Design Quarterly</i></span></p>

<p class="MsoNormal" style="background-image:initial;background-position:initial;background-repeat:initial"><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:#222222">Editor, <i><a href="https://parlorpress.com/pages/x-series" target="_blank"><span style="color:blue">The
X-Series</span></a></i>, Parlor Press</span></p>

<p class="MsoNormal" style="background-image:initial;background-position:initial;background-repeat:initial"><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:#222222"><a href="https://scholar.google.com/citations?user=OtvmSE0AAAAJ&hl=en" target="_blank"><span style="color:blue">My Google Scholar Profile</span></a></span></p>

<p class="MsoNormal" style="background-image:initial;background-position:initial;background-repeat:initial"><span style="font-size:10.0pt;font-family:"Arial",sans-serif;color:#222222"><a href="https://jordanfrith.com/" target="_blank"><span style="color:blue">My personal website</span></a></span></p></div></div></div></div></div></div></div></div></div></div>